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Grogan
04-04-2006, 03:34 PM
I've seen on the forums, and on the server a lot of questions regarding graphics settings and other config related matters.

It is important to realize that if you truly intend to master the game you need to be able to see everything, clearly and smoothly.
Everyone has been in the situation where they swear their aim was on, they were crouched, it was the first bullet, and still the shot misses. Or, aiming at a corner in wait for a guy you can hear running his way to you, only to have him frame jerk past your aim. For years I cried bullshit and attributed my failures to luck, hacks, lag, whatever. The simple truth is that in order to play this game competatively you have to be able to see what is happening, as it happens. Frame jerking and choppy model representations can ruin the fun and leave you spraying for that lucky hit.

For this reason it is important to maximize your frames per second. Essentially this comes down to sacrificing looks for performance. My config (an edited version of Casey's config; found at http://forums.caleague.com/showthread.php?t=549) lowers counter strike to its lowest possible settings, killing textures, models, lighting etc.

// _Set netcode settings_
// _adjusts hitboxes and netcode settings for optimal registration_
cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 1
rate 25000

// _Set graphics settings_
// _adjusts graphics settings to boost framerate_
cl_ejectbrass 0 // _disables shells flying out of guns_
cl_forcepreload 1
cl_phys_props_enable 0 // _disables trash and cans etc_
cl_phys_props_max 0 // _disables trash and cans etc_
cl_radartype 1 // _solid radar_
cl_ragdoll_physics_enable 0 // _disables dead animations and bodies_
cl_show_splashes 0 // _disables splashes when in water_
fps_max 101 // _caps FPS_
mat_antialias // _disables antialiasing_
mat_bloomscale 0
mat_bumpmap 0 // _disables bumpmapping_
mat_clipz 1 // _disabled non visible object rendering_
mat_fastnobump 1 // _faster bump mapping_
mat_fastspecular 1 // _fast specular lighting_
mat_mipmaptextures 1 // _texture quality decreases with distance_
mat_hdr_enabled 0 // _disables high dynamic range lighting_
mat_picmip 4 // _lower texture quality--set between 0 and 4_
mat_reducefillrate 1 // _reduces shader fill rate_
mat_specular 0 // _disables specular lighting_
mat_trilinear 0 // _disables trilinear filtering_
mat_wateroverlaysize 16 // _lowers water quality_
mat_vsync 0 // _disables vertical synchronization_
mp_decals 50 // _how many bullets etc will be shown_
muzzleflash_light 0 // _disables muzzleflash_
r_avglight 0 // _disables average lighting_
r_cheapwaterend 1 // _worse water rendering_
r_cheapwaterstart 1 // _worse water rendering_
r_decal_cullsize 2 // _lower texture quality at distance_
r_decals 0 // _disables player sprays_
r_drawdetailprops 0
r_drawflecks 0// _disables bullet impacts_
r_drawmodeldecals 0 // _disables decals on models_
r_dynamic 0
r_eyes 0 // _removes eyes from player models_
r_lightaverage 0 // _disables average lighting_
r_lightinterp 0
r_lod 5 // _adjusts model quality--set between -5 and 5_
r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_
r_propsmaxdist 100 // _lower object fading distance_
r_renderoverlayfragment 0
r_rootlod 7 // _lower overall game detail level_
r_shadows 1 // _set to 0 to disable shadows*_
r_teeth 0 // _removes teeth from player models_
r_waterforceexpensive 0 // _disables high-quality water_
rope_averagelight 0 // _disables average lighting on ropes_
rope_smooth 0 // _disables antialiasing on ropes_
rope_subdiv 0
rope_wind_dist 0 // _disables wind effects on ropes_

// _Set instruction sets_
// _verify processor support before enabling_
// r_3dnow 1
// r_mmx 1
// r_sse 1
// r_sse2 1

// _Set violence settings_
// _increases blood to help you see hits better_
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

// _Other settings_
budget_show_history 0
cl_crosshairalpha 999
cl_crosshairusealpha 1
jpeg_quality 100
sv_forcepreload 1

//_THINGS YOU SHOULD CHANGE_
cl_crosshairscale 1700 //_crosshair size_
cl_dynamiccrosshair 0 //_dynamic crosshair_
sensitivity 7.5 //_sensitivity_
m_filter 1 //_mouse filter_

clear


If you'd like to use this config, copy the above content into notepad. I suggest changing the sensitivity and other options to suit whatever you find best. Hit "save as" and save to C:\Program Files\Steam\SteamApps\"USERNAME"\counter-strike source\cstrike
as autoexec.cfg, be sure to save as ALL FILES under file type.

I'vefound that most people who from default settings install this config will have atleast 20fps more. Bullet registration will increase. I've been told that it is easier to see the player models because textures, lighting and smoke have been reduced significantly.

Enjoy,

Grogan

CreaTurE
04-04-2006, 03:59 PM
Welcome to the forums grogan... hope to see ur post alot and and fun in wop server. and im try ur config 2nite when i eventually get home from kingston ON. and see if it helps my fps cuz i tried paynes it helps but still a lil prob. or it might jus get better when i get a new computer formyself :) in couple of months i hope or sonner

Grimm
04-04-2006, 06:16 PM
Its a good idea to leave shadows on High, because Ive seen a team mate walk right past an enemy and get pwned because he had shadows on low, and I could clearly see the enemies shadow on high.

Grogan
04-05-2006, 01:11 AM
Its a great server you guys are running. Challenging players and a good ping. Always fun playing against and with the WOP members.

Creature the config uses all the console commands i know of to increase frames. There are however other things you can do. You might want to check out the link I put in my above post.

SoliD
04-05-2006, 12:45 PM
nice config, very similar to the one i use with a few personal preferences changed.
I agree with grimm about higher quality shadows.

r_lod 5 is unplayable to me... i will not go any higher than 3 for the sake of graphics lol

rew ? sky
04-05-2006, 01:13 PM
i use picmip 4...with 1024 resolution it just makes things smoother...but i can't play on 800 x 600...too many jaggies.

CreaTurE
04-05-2006, 01:24 PM
k il check it out... but im gona see if i can try mixin up some :)

Tk
04-13-2006, 02:35 PM
Everything ''usualy" runs smooth on high settings, guess I'll just have to turn them down a bit and put some console commands in besides showing fps.

Kanda
04-22-2006, 03:50 AM
Thnx for the config. I have a question though: would all of your fps/detail/graphics etc. problems be solved with a high end graphics card? For example, the ATi Radeon X850 or higher?

SoliD
04-22-2006, 11:22 AM
not necessarily, CS:S is rough on your CPU as well.

Sergio
04-28-2006, 04:38 PM
muzzleflash_light 0 // _disables muzzleflash_

Does this just turn off your own muzzle flash or theirs as well? I'll leave this on if it is theres as well as seeing through smoke is vital.

SoliD
04-28-2006, 08:03 PM
it just turns your own off on your computer only. you will still see other peoples flashes, and other people will see your flash. I use this command in my config.

Prince Knives
04-29-2006, 11:21 AM
how you turn the models look normal but textures look crappy?

Sergio
04-30-2006, 01:00 PM
I think thats something with r_lod <instead number from 5 to -5>

5 being the worst quality and -5 the best

Havic7654
04-30-2006, 03:59 PM
i have an ATI x850 XT

on my server on certian maps with my cfg i can get upwards from 250 to 270 fps on certian maps

on regualar maps on my server i get 150 FPS and in WoP server i get about 100 to 110 but my ping is lower

so it rly depends on where u live and how good ur graphix card is and ur CPU and who host the server

but i am gonna up grade to 2 nividea 7900 GTX with 512

i think if you get a high nividea card you will do better

NiTe
04-30-2006, 05:15 PM
wow u loco son!

Havic7654
04-30-2006, 05:22 PM
and u a spammer son! <3

NiTe
04-30-2006, 05:24 PM
true true

Tk
05-01-2006, 09:06 AM
muzzleflash_light 0 // _disables muzzleflash_

Does this just turn off your own muzzle flash or theirs as well? I'll leave this on if it is theres as well as seeing through smoke is vital.

I think I can speak for alot of people when I say performance really can take a hit when gunfire starts going off and you start seeing muzzle flashes and such, that muzzle flashes are what really can slow gameplay down. Say your rushing tunnels in De_Dust 2 any one of the tunnels, you have the drop on the T's, your a CT rushing middle and going to counter the T's through B tunnel, and all of the sudden once you get there, you spot 2-3 T's unaware that your are present, you start to open fire taking one out and then wounding another one badly, but then all of the sudden they start to fire and then all of the sudden the game starts to chug and then slows down greatly and sags! And then before you know it you get so nervous and frantic that you just start full auto firing to your last bullet, even though you can't really aim because the game is going so slow and jaggy and frames are skipping. That is all just because of the muzzle flashes from the guns, it happens to me alot, just when I start to fire things are alright not to bad, but then as soon as someone fires back, things get well dark and slow and chuggy. And this is all do to just some lighting and sparks and so forth and such, so thank you for the most valuable command that I could eve know, oh I have a question to, how the fuk do you get rid of fog? I tried using fog_enable 0 sure it makes things somewhat clearer I think, but the foggy cloudy stuff is still there, like smoke and it fogs up vision when trying to see, and makes things slower when I am trying to snipe, so if you could give me some sort of command that would be great.

Havic7654
05-01-2006, 01:29 PM
i think u need another computer :D

but i should try that musel flash thing or how ever the heck u spell it when i get home

Prince Knives
05-04-2006, 06:50 PM
wait how you make your spray quality 100% ?

Tk
05-05-2006, 12:03 PM
Get a high resolution spray and then just crop it or resize it save it as diff name if u dont like it and then try again, easy.

Havic7654
05-05-2006, 12:50 PM
my sprays or anyone else never work any more for me fo some reason

Tk
05-05-2006, 06:03 PM
Yeah sry no clue.

Drunknmonky
05-06-2006, 04:17 AM
have you set the decals to "0"?
r_decals "0"(disables sprays)

Prince Knives
05-07-2006, 01:33 AM
no i mean with this config from cal, you can't see sprays properly just like dot images